This is ideal for Vex because of her nature as a skirmish champion early on. ShadowFlame is more optimal since it has an additional mpen damage built into it and good health. If the enemy is building MR you can instead opt to build % Magic pen in a Void Staff, a survivability item ( Banshee's Veil/ Zhonya's Hourglass), or raw damage (] / Rabadon's Deathcap). Once our core is completed, we're essentially purchasing items based on the situation. If you're running you'll get raw AP which helps with damage and to be honest, most of our damage comes from Sorcerer's Shoes so it doesn't really matter if we lose out on the penetration from Ludens since we can tech into a Void Staff if we need it. (Due to the magic pen formula, flat pen can never bring MR below 0.) Most low elo players even up until masters will ego and refuse to buy early magic resist making double Magic Pen an extremely strong combination. Once you finish a Legendary item, the Mythic bonus will put you up to 29. (It's pretty nice to just add up the numbers in your skill descriptions and know when you can one-shot someone.) It's also important to recognize that purchasing Luden's Tempest will bring your total magic penetration up to 24, most carries have a base magic resist of 30 meaning you'll be doing nearly 100% tool-tip damage if the enemy doesn't buy a Null-Magic Mantle. Sorcerer's Shoes is extremely important to the build because it reduces the enemy's magic resistance increasing our base damage by a hefty amount for 800g. It also gives you a 100% combo if you're able to find the snare along with fear. This goes extremely well with Electrocute.Įverfrost is the go to item if you lost in draft and you have absolutely no hope of playing the game at all into things like Zed It gives you survivability through the HP and protection from melees through the root. This is the only way to cap flat penetration on Vex now. Tempest is our direct flat penetration approach which rewards us against squishy teams or snowball match ups. The two most valuable mythics to us in that regard are Luden's Tempest and Everfrost. Mythics all have a corresponding bonus stat system which rewards you for completing legendary items. Items are always going to be situational and based on the game state.
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